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Spacelitch

The theme of Ludum Dare 40 was "The more you have, the worse it is" and we subsequently made a vertical shoot-em-up where the bullets you fire bounce back and potentially damage you. The game was rated 188th in audio, 212th in graphics and 263rd overall, teaching us many lessons.

Spacelitch was part of the 72-hour gamejam. I made the graphics and designed the level while Daan van Yperen coded the game, Chris Napier made the music and Antti Ruohonen took care of UX and playtesting.

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