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Artax

The theme of Ludum Dare 39 was "Running Out Of Power" and that resulted in a puzzle platformer in which our heroine has to give help to receive help from a new-found robotic best friend, in order to escape an old facility full of hazards. The game was rated 34th for graphics, 39th overall, 57th for theme, 63rd for mood and 101st for audio.

Artax was part of the 72-hour gamejam. I made the graphics while Daan van Yperen coded the game and Chris Napier made the music, sound effects and designed the levels. My personal goal this time was to do a lot more animating, and I was very pleased with the end result.

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